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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 29 Feb 1996 15:18:39 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4h4g4f$m6l@sunsystem5.informatik.tu-muenchen.de>
- References: <4f4ibc$gl9@news.cs.tu-berlin.de> <591.6610T1165T2102@login.eunet.no><1045.6611T753T2256@vip.cybercity.dk><695.6611T1193T2676@login.eunet.no><729.6615T699T2129@vip.cybercity.dk><807.6616T1079T1489@login.eunet.no><896.6617T632T386@vip.cybercity.dk> <1281.6621T599T1509@ifi.uio.no> <4gbk6m$104@sunsystem5.informatik.tu-muenchen.de> <846.6625T1042T1568@ifi.uio.no>
- NNTP-Posting-Host: hphalle2i.informatik.tu-muenchen.de
- Originator: fischerj@hphalle2i.informatik.tu-muenchen.de
-
-
- |> Well, yeah. But it is possible, just add another buffer. ;-) (But thats
-
- I don't understand. another buffer is area of mem. and then ? :)
-
- |> foolish!)
- |>
- |> Anyway, the reason why I mentioned it was because I have acutally seen
- |> some c2p which had this mistake. (CPU + BLITTER in chipram =/= smart!)
-
- again, I can't believ why this should happen.
-
- render ->fast
- cpu passes chip->fast
- render ->fast paralell blitter -> chip
-
- happens automatically, and as long as render time > blitter time
- all is ok.
- imho it'd need some coding effort to get them work both in chip ;)
- still assuming render time > blitter time...
-
- |>
- |>
- |> <sb>Ludde - Amiga Demo Coder
- |> <sb>Virtual Reality & Official Be developer
- |> <sb>ludvigp@ifi.uio.no
- |>
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-